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almost a hero: best ring

Official subreddit for Almost A Hero, an incremental/rpg game for Android and iOS where a bunch of useless idiots embark on a quest to become slightly less useless heroes (and, maybe, save the world). This is the starting ring in the game, and one that encourages tapping. Added warnings on all mines, tavern, hero items, hero evolutions, and charms. It takes a bit of trial and error, but I let the game progress normally at the start and then time warp, aiming to end right when it's optimal. The optimal place to prestige is usually around ~1.5 timewarps (from the start), for maximum mythstones/hour. :)This is my farming method, a lazy speedrun using 1 Ti. Cookie Notice Spending 50 gems to buy trinkets can be a decent source of scrap. but if you do, the best options would be scrap mine boost(by far the best bang for your buck in the entire game, ESPECIALLY if you get on daily), and the deals that unlock ron and oy at legendary. Made in the USA. Only runes for already unlocked rings can be collected. Prestiging too often is bad. You can tell if you used your time warp too late when you're gaining no stages and your heros are insta-dying. Broken TeleporterIf you have some very active play sessions, then consider bumping broken teleporter up in priority, with the rest of the Tier 2 Mythicals. Its a much improved version of the Lightning Ring, with very interesting mechanics like the stacking Dread which can be a hit or a miss though. Runes are unique to each ring, and confer special powers. ONLY IF SPEEDRUNNING: Spend the majority of the gems you get on rare chests to try and get all 3 items on Vexx as fast as possible. Sometimes I publish guides and tips from other players. It features a large number of quests the player can reach by progressing through the stages. I found this is too high for me right now, and rerolling to min-max my artifacts to have more commons has resulted in a lot of wasted mythstones. At the time of writing, I had 18M QP, and DPS matters was level 110. Thunderbolt has 30% chance to stun enemy for 2 seconds. The cap is 1,500% prestige bonus, and you should keep them until you hit the cap. Not only that it is an active ring dealing solid damage, but also equipped with the right runes (which are easier to get overall), it can be a real beast for a long time. Save my name, email, and website in this browser for the next time I comment. Up to five heroes and one ring can be used in this game mode at the same time. Inflicts a stack of 'Dread' on a random enemy every 0.2s. But even once you unlock it, it is still not as good as the Lightning Ring until you have the right set of runes (and if you have them for the Lightning Ring). You will gain a bit of mythstones here and there, spend them as you get them to reroll and upgrade your artifacts, also make sure to craft new ones as you open up the slots. Keep leveling hero items, regular artifacts, and TAL to ease the progress. Otherwise you're best off buying deals that focus gems and scraps, this is where ring is king, but don't worry too much about your fingers, it won't last long. As such, I recommend the following once you are at stage 422: Ring: Lightning with rash, bounce, energy (start) or zap (end). If you haven't opened all 35 artifact slots, don't waste mythstones on your first mythical. Max Loose Change and spend the rest of your points in Easy Targets. Don't waste gems on opening chests. Having all 3 items on Sam is a bonus too, but you can stop as soon as you have any quality of items on Vexx. The power of each ring differs, along with the play-style related to each of them. When a hero casts a skill, it recharges the meteor shower. In AaH you'll find idle heroes with upgrades, quests . When it comes to leveling artifacts, when you unlock Dig Dig and Curio Hoard, you can ignore the 10% upgrade rule and dump however much you want into these, as the bonuses are HUGE. Cold Blood. Im mostly rewriting the speedrun guide so its a bit more concise and can be updated with future changes since the old author no longer plays. No point trying to invent a strategy that doesn't work, only to regret spending the scraps on them. Side quests now offer free trinkets. Bliss Collections To Do List Notepad, It's On the List, Magnetic Weekly and Daily Planner for Organizing and Tracking Grocery Lists, Appointments, Reminders, Priorities and Notes, 6"x9" (50 Sheets), CeraVe Vitamin C Serum with Hyaluronic Acid | Skin Brightening Serum for Face with 10% Pure Vitamin C | Fragrance Free | 1 Fl. Bounce: Lightning attacks move to a nearby enemy, dealing 50% damage.Zap: Units that are struck by Thunderbolt give 50% more gold.Daze: Units that are struck by Thunderbolt take 20% more damage from all sources.Discharge: Gives 25% chance for Thunderbolt to hit all enemies. Once you hit stage 795 and unlock the Token Mine, you are ready to devote your life to GoG. For more information, please see our The lightning ring is the first ring unlocked in the game and is unlocked at the start of the game. Once you get Ron and Oy evolved properly and vexx carry has slowed down, congratulations, you can swap to the end-game comp! Template:Mainbox FIGHT EVIL! You can use gems to buy chests for vexx items, but be aware that the resource value is very low in them, and its best to just wait for free chests. This is an interesting ring and an all time favorite, thanks to the increased control it offers to players and amazing amounts of damage it deals. Max Loose Change and spend the rest of your points in Easy Targets. Time warp with an auto-tap or two are just that much quicker! Leveling hero items and regular artifacts during your runs is the key to making it far on your runs. Here is the list of Mythical Artifacts in the game, and the order you get them in (via Reddit ): Slots 1 and 2: DPS Matter or Life Boat. Once those are the only 5 left, prioritize the animal friends over stampede. Use the same order of spells as before for smoothness. Caps hero items based on adventure progress even though you can unlock some early. (Broken Teleporter and/or Lazy Finger, depending on play style, see below). Blunt was level 88, needed 380M mythstones to level, and it was giving me 900M% damage. Vexx tends to not be as useful when in a team of five properly levelled heroes as she will not be able to make full use of her Gather Scraps skill to out-level the stages. Watch bosses melt. Get it to an appropriate level for the early gains, but don't focus on it until last. If you get none of those, you can just keep leveling Perfect Quasi and increaseing your artifacts. No need to click. It's really up to you when you decide to invest in these, but they are relatively cheap and good in moderation for keeping your sanity for a run. Automatically throws a small meteorite every 2s dealing 90% damage to a single enemy. Sunday | 142 views, 8 likes, 4 loves, 19 comments, 1 shares, Facebook Watch Videos from Stephen Chapel MB Church: Welcome to Stephen Chapel MB Church. You may not use all those gold bags, auto taps & time warps to their limit, but trying to min-max your stats is a waste of mythstones, especially if you will be rerolling them later. Increases the mana pool of the ring by (100-200)%. Ring strat is now useless. Cools 30% slower otherwise. If you put it too high, you can get past the wall, but can't get very far. He will provide far more tankiness than Sam, but you will lose out on some waveclear. If an enemy dies with more than 10 stacks of 'Dread', it gives 75% more gold. Rings for Hero Builds: Earth w/ Wishful has 15% heal every ~2s (Starfall) and faster time (Ephemeral) or 2x damage (Enchant). If you are pushing a wall with Vexx dying a lot, and you dont have something like a gold bag to carry you forward, just prestige and get the run back there. It will often end up giving a large amount of mythstones that give better effect than the prestige would, and you dont have to claw your way back. Once those are the only 5 left, prioritize the animal friends over stampede. The track was produced by Jim Steinman, who co-wrote the song . An interesting ring that charges up as you tap and hold your finger on your display, dealing more damage if you hold for longer. Normal artifacts can be Common, Uncommon, Rare, Epic or Legendary. The Half Ring makes enemies take increased damage from ring attacks. But I'm drawing a blank and must go! Drop. These fast, yet surprisingly deep runs, will net you lots of mythstones in a day to get strong quickly. You can easily end up losing time by being stubborn, especially in lategame, where catching back up to your progress takes a few minutes with a time warp. Gives gold with skill and gives damage after a boss kill. iOS and Android. This is clearly a ring that has been created with late game in mind easy to see thanks to its bonuses and usability. Max everything. This is usually when merchant items run out or dont give a meaningful boost. If you tap too often or too quickly, it will overheat, becoming unusable until it cools down. Tap and hold to charge your mighty ice ring. But be careful, maxing artifact slots is really expensive now. There are better options out there. Lots of people like this strat because they can do deep runs with it, but I find that he's too needy because you constantly need to be paying attention, and boomer doesn't really fill other roles in different teams. I want Ice ring to be good. Then once killing waves starts to get slow, you use a golden horseshoe. The first 4 can be obtained by progressing through the campaign, while the others through chests: Charge Rune: Reduces the charge required for Thunderbolt by 10.Energy Rune: When an enemy dies, Thunderbolt gains 10 charge. Biggest findings summarized. I will be writing this general guide about what is going to get you the most consistent results, and what has been tested time and time again by actual speedrunners. Then once killing waves starts to get slow, you use a golden horseshoe. It later featured on her sixth studio album, Secret Dreams and Forbidden Fire (1986). Once youre past about 3000, you can even start using random spells on the 3. Shoots lightning at enemies. Let us all know by sharing your comments below. You absolutely need to get these as often as you can. The main goal is to get a mythical called Custom Tailor. This is a ring thats more passive, similar to the Ice Ring in terms of giving you a bit more control over when to hit and deal tons of damage. So having Bellylarf helps keep everyone alive (don't skill him towards damage, its not his purpose). Stick to it. Of course, this is a personal opinion and yours might vary, but here are my 2 cents: I would say that for most of the time, the best ring to use in Adventure mode is the Lightning Ring. Throw powerful fireballs to melt your enemies. This is a relatively new ring in the game, being added by a recent update. You'll easily nab your 4th slot, go ahead and roll on it, but still focus on getting that good foundation with your first three mythicals. So mythical heros & hero items were introduced in the previous Summer 2017 update. Beyond 795 you will get to a point where restarting runs is super fast, and prestiging more often is better. You can add a few levels to this later on, just to change it up, but don't be too zealous or it'll get too expensive for your stage in the game. As you unlock them, its more time efficient to focus GoG and Seasons and use any extra heroes in adventure for passive mythstone gain. The best approach to leveling mythicals is only putting a 10% drop into them when levels are cheap. Seriously, just do not even bother with it. The key to time challenges is to spend as little time on them as possible (ironically). Their converted damage is way higher than what the ring can provide, for the same amount of gold. Units that are struck by Thunderbolt takes 20% more damage from all sources. They're too low leveled to be impactful. If you didn't have the bursty damage from a max half ring, it could be a good choice. In Adventure Mode, you will have the ability to prestige once you have reached Stage 80. This is important to max because the last 4 levels give a ton of burst damage. This largely means avoiding his 2x Stampede spells and 3x animal friend spells. Whenever an enemy dies, Thunderbolt gains 10 charge. Slot 3: Broken Teleporter. Once you start unlocking mythical artifacts, drip a few mythstones onto those as well, but keep it to a minimum. Reduces the charge required for Thunderbolt by 10. Gameplay Almost A Hero Rough Walkthrough. Gold Redroh (Replaces "Rotten" Lenny around stage 645). REMEMBER to have a swing at time challenges every time you prestige, and stop as soon as you clear one that seemed even the slightest bit difficult. I would say put your main DPS just where you can level that hero, allowing you to get further past the wall you're dealing with. They have almost 100 billion % hp, and I guess that changes the meta. Recommended Rune Build for the Lightning Ring: Rash, Shock and Daze: This is a perfect combination that gives you auto tap for free, enemy stuns and additional damage to be dealt to enemies. The guides that talk about it are VERY outdated. If no new stacks are applied in a short amount of time, all stacks on that enemy explode dealing a significant amount of damage based on number of stacks of 'Dread'. Then switch to spending most of your gems unlocking artifact slots. Pure Hero damage seems to be the coveted common artifact, with some gold ones, best ratio unknown. Life BoatAgain, HP isn't important for ring strats. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Meteorite: Automatically throws a small meteorite every 2s dealing 90% damage to a single enemy. The ring is charged by every tap to release a Thunderbolt, which deals extra damage and resets the charge.[1]. Don't over level these too far, or else broken teleporter will skip stages that could give you an important goblin lure for leveling near the end of a run, or you'll want to turn off lazy finger to focus your gold on the main dps and away from the supports. This means going back to stage 1 . Why Are the Items So Cheap, How to Unlock All Characters in Advance Wars 1+2: Re-Boot Camp. Collectible runes can be obtained opening Epic Chests in the shop, or via the Rune Special Offer. Rushing Oy is not really needed, but if you do, I strongly recommend that you focus on the skills that boost his Scarecrow. Thunderbolt deals 200% more damage. If you get stuck in a loop trying to kill an epic boss, while the next major upgrade seems really far away, consider prestiging. The mythstone rewards up to stage 795 are at the following stages: If its at all possible to reach one of these stages within reasonable time (less than 1 hour of pushing), do so. Oz, Bliss Collections To Do List Notepad, Productive AF, Magnetic Weekly and Daily Planner for Organizing and Tracking Grocery Lists, Appointments, Reminders, Priorities and Notes, 4.5"x7.5" (50 Sheets), Meta Quest 2 Advanced All-In-One Virtual Reality Headset 128 GB Get Meta Quest 2 with GOLF+ and Space Pirate Trainer DX included, Daily To Do List Notepad, Daily Planner Notepad Undated With 52 Sheet, Appointment book for Top Priorities, Meeting, Follow up, Notes, 1 Pack, Pink(5.5"x8.5"). Now that we know a bit about each of the rings available in the game, its time to answer the question. Tap and hold during Blizzard to increase its duration by (200-300)%. Almost A Hero Wiki is a FANDOM Games Community. Meteor shower also drops a star on the most injured hero, healing 15% of max health in 3s. This setup consists of Ron, Oy, Jim, Vexx, and V. You can find the trinkets to use for this setup in CespiesTRINKET GUIDE. The best part about the game is that it is constantly . Apart from milestones, you want to pay attention to Vexx levelups (and sometimes even Sam levelups) as these will increase your power considerably, pushing you many stages forward. I recommend never upgrading mythical artifacts outside of the 10% of mythstones upgrading option (which is a generally great tool for leveling TAL as well). Dont push against a wall, regular artifact stats scale incredibly well right now, so painful pushing isnt recommendable. This ring has 11 available runes, 4 of which can be gained from the adventure mode. Use this to slowly push your way through adventure while farming GoG, but keep in mind that leveling mines is your main priority. The goal is to always have Oy leveled to a point where his Scarecrow isn't in danger of dropping off, and to keep Ron levelled as much as possible. After a bunch of levels, reroll your artifacts (they're still cheap) and get them to a higher QP. Rings are the power which the player uses while tapping the game. Once you get to stage 1,500+ and you have options available, I would say that moving to the Darkness Ring would be a better idea. Do you like playing with a different ring? Just keep at it, you will get there, but it may take a few prestiges beyond stage 600. As for "hero/ring/global damage" stats, the best is hero damage because of hilt & wendle's skills which convert hero damage into ring damage. Almost a Hero is a game that was launched quite some time ago and was updated constantly since its original release. The general gist of playing between 795 and 3700 is that you want to level up all of your 3 carries (Vexx, Ron, Sam/Oy) and push as fast as you can until they simply start dying. Of course, this was back in the day of 1-day runs, so you may be more efficient than me now. Learn how your comment data is processed. Once that starts being too slow, you turn off Lazy Finger (and random spells) and hire your 2 supports, then kill your way with horseshoes and Time Warp until you cant reasonably get a levelup on Vexx (as she gets it earlier), and reset the run. https://imgur.com/a/wI3bl. Just toss in Boomer to replace vexx(this is a swap many people do anyways, and it's just as viable), and Redroh(if not busy in seasons on a 5-man), Arbara, or Tam to replace V(NOTE: these two are not good options in the real comp, but they can provide the best utility while you have your better units in other modes). You will always get them in a specific order and the more you have, the better. Ron is the final hero that you unlock in the game and automatically . Gold V (Keep at the lowest level possible to put points into CITY THIEF): Gold Redroh (Keep at the lowest level possible to put points into LOOSE CHANGE). Increases the charge duration by 3s. Prior to unlocking Ron, you may want to use Jim instead: Shield Jim (Best left at level 5, but not a problem to level more as he doesnt trigger DwF), Put the rest in whatever you want, but Battlecry/Lullaby/Pretty Face would be my options. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Being an Idle game, there's not really much you can do "wrong" in an impactful sense, so explore your options. Enemies that are hit by meteors take 100% more damage from the next attack. If all your heros are mythical, then there's nothing else to spend them on, but until then, it's best to be choosy. Don't invest scraps in a trinket that has one trait you like, and two you don't, it'll wipe you clean of scraps. For Vexx carry, I recommend the following setup, follow these skill levels exactly (requires Vexx reaching level 12 before it starts getting good, get to that point using Ring): max City Thief, Emmet and Treasure Hunter (In that order). (I stop using V when it becomes too expensive to level her, which is near to the end of the run, but her ult is great in the first 3/4ths for quick 20 second wave clears). You gain a lot of mythstones from clearing epic bosses, use this to push as far as you can before it becomes too slow and painful. Artifacts. Decrease the number of possible stacks of 'Dread' by 5, but increases damage of explosion by 150%. Jim - Gold & damage support. There you go, because a lot of you guys were asking for tips to reach 1K for the first time [I starred the wrong trinkets, so I used 2 useless ones in the . It only has 9 runes available, with just 3 obtainable through the games adventure mode: Wishful: Tapping while charging reduces the duration by 0.2s each tap. Appropriately leveled, you'll be able to use a single time warp from the start and get to your optimal prestige point. Here are the runes that you can get for it: Cooler: The ring cools 75% faster when overheated. Fight against bandits, monsters, and giant bosses as you take down your endless enemies in this awesome RPG title. You will find that you can progress without prestiging very much at all up until around stage 300, beyond that, you need to start planning your prestiges. The number of trinkets that you can keep at any given time is limited by the trinket slots. It's better to have your main DPS at a higher strength, than it is to have everyone evenly evolved at this stage in the game. In this incremental RPG clicker game, you will meet a bunch of idle heroes, also known as the most useless idiots to walk this earth, who embark on a quest to be slightly less useless idiots. Max everything. The key to time challenges is to spend as little time on them as possible (ironically). I got this strategy from others in discord, and honed it over multiple discussions with folks from there. I like Ice ring. Do not spend them on chests. It's a bit of a grind, but it's worth it! The first three mythicals are always the same, the order is random though: Perfect quasi, Free exploiter & Goblin Lure. . At max level, it gives 1400% gold from enemies. Ring is always the best for Farming and after HR Ring is best for pushing also. In AaH you'll find idle heroes with . But you do get 30% less damage from enemies, while they take additional damage from your heroes AND you get random Dread being applied constantly without you having to tap. Generates 35% more heat. Drop. His Quirk was Mummification, which allowed him to freely manipulate the red bandages that were attached . late game, the ones to reroll off of are ring damage effects(BUT NOT RING CRIT CHANCE), effects that boost merchant items you don't use, and regular artifact cost reduction once you have fully completed them, for the most part, there's no real reason to spend money in this game. Keep at level 5 or whatever level needed to access the below skills. Try to keep your TAL as high as possible by leveling everything that gets cheap. BEST ADVENTURE COMPS Stage 1 - 400. Advance through a series of exciting levels and embark on your amazing adventures in Almost a Hero. The end of this setup is going to change based on when you get Oy and Ron unlocked and Leveled to Legendary/Mythic. The rest of the scraps will be invested into hero items evenly (all 4 stars, then all 5 stars). For the other heros, use ones who have gold bonus (v, or lia) or have synergy with her, such as Hilt (ult debuff). This reduces his revive timer and gives you more gold overall. Prestiging too often is bad. Enemies with more than 3 stacks of 'Dread' deal 30% less damage, If an enemy dies with more than 10 stacks of 'Dread', restore 10% health to all allies. You can easily end up losing time by being stubborn, especially in lategame, where catching back up to your progress takes a few minutes with a time warp. Band-Aid RelicOne of the new artifacts, the effects are good, but currently, health isn't important when using the ring for your main source of damage. Make it your goal to get as many of these Mythical Artifacts as fast as possible.

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